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Member since: 28/FEB/08
6 Games | 6 Contributions | 0 Media | 0 Followers
Trauf
01:37 AM ET, 27/MAY/09
The Chronicles of Spellborn (PC)
Traits applied: Unique, action-oriented, pve, Action-RPG,
“This is very atmospheric game. Unique visual style/world. Not ordinary combat system related to deck and aiming. But.. There are absolutely no high end content. The game feels like under construction, like closed beta. There no people in the game :”
0
Trauf
12:58 AM ET, 17/AUG/08
“Trauf completed the Bartle Test of Gamer Psychology”
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Trauf
01:20 AM ET, 27/MAY/09
Perfect World (PC)
Traits applied: (no traits entered)
“It looks like RO spirit. Live world, many players, goals for PVP etc. It seems to be nice to wait Aion here. --- Update: Bored PVP mechanics and grind-leveling related to Item Mall make this game broken for me. Quit”
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Trauf
01:11 AM ET, 27/MAY/09
RF Online (PC)
Traits applied: (no traits entered)
“I like this game regardless on well known Korean leveling style, eternal farm, imbalance and other because of PVP content. There was a motivation to fight with Cora in Solus or CW for me. The reason of leaving is Cash-Shop and service quality.”
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Trauf
01:11 AM ET, 27/MAY/09
Ragnarok Online (PC)
Traits applied: (no traits entered)
“Nice game. The guild wars were very interesting. Bad quality of Russian server and really hard leveling after 90 - are the reasons of quit.”
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Trauf
01:11 AM ET, 27/MAY/09
World of Warcraft (PC-MAC)
Traits applied: (no traits entered)
“Good and quality game, nice support and service. Perfect PVP system (not balance). But there is no motivation for PVP, RVR or anything else. Everything is pointless after 7 months inside. Quit.”
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Trauf
01:11 AM ET, 27/MAY/09
EVE: Online (PC-MAC)
Traits applied: (no traits entered)
“I was excited at the begining and very bored after 3 months. I quit when I have started to login to switch skill leveling only. I'm still thinking that I've missed something important in this game.”
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